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[Tip] Fondness Food

Fondness       The Fondness stat determines how close you are to your Food Souls. By winning battles with them in your team and feeding...

[Food Soul] Hawthorne Ball

Hawthorne Ball

 Normal                                         5 Star

Name: Hawthorne Ball
Rarity: M
Type: Strength
Fallen Angle: 
Red Dumpling / Green Dumpling

Recipe Pref.: Pineapple Fried Rice
Combo/Linked Skill: -
Another Food Soul paired with Hawthorne Ball-



BACKGROUND

      A cute and innocent young girl, she looks at the world with awe and curiosity. She's full of questions for you to answer! Be careful though, once you answer her, she'll never stop asking!


INFO
  • Personified Food: Hawthorne Ball
  • Food Type: Desserts
  • Country Origin: China
  • Generation: 12-13th century
  • Personality: Naive
  • Height: 155 cm / 5 ft. 1 in.



SKILL

Combat Skills
Rock Candy Flame
  • Hawthorne Ball swings at the nearest enemy target, dealing 100% of the Food Soul's Atk stat as damage plus 50 extra damage, with a probability of dealing an additional [100% Atk] damage plus 15 extra damage.
Hawthorne Stick (Energy Skill)
  • Hawthorne Ball smashes her hawthorne stick against all enemies, dealing 40% of the Food Soul's Atk stat as damage plus 250 extra damage, with a probability of dealing an additional [40% Atk] plus 80 extra damage.

Restaurant Skills
Work Out (Auto)
  • The Food Soul's Freshness is increased by 10 points. (+10 per level)
Mastery Exp (1 Star)
  • When a Food Soul in the kitchen makes a Recipe, the maximum number that can be cooked at once is increased by 5. [Chef]
Ordering Expert (3 Stars)
  • The maximum number of Recipes that can be sold in the Restaurant's showcase is increased by 10. (+2 per level) [Supervisor/Chef]


DIALOGUE
  • Summoned: "Is it you who has summoned me? Master Attendant, remember to take me out to play often!"
  • Login: "Waaaah! Master Attendant, I miss you~"
  • Ice Arena: "Waaaah! Master Attendant, I've discovered a super fun game, let's play hide and seek, okay?"
  • Skills: "That looks fun, I want to join in~"
  • Level Up/Ascend: "Wah, so fun~!! Let's play again, okay?"
  • Fatigued: "Do you need a break? I've still not had enough fun..."
  • Recovering: "Eh? Still not yet? When can we go and play?"
  • Attack/Formation: "Yeah~ let's go and play~"
  • Lost/Knockout: "But~ I haven't finished playing~"
  • In Contact 1 (Main Interface Mascot): "Some people call me Caramel Hawthorne, others call me Hawthorne Ball. Master Attendant, what would you like to call me?"
  • In Contact 2 (Main Interface Mascot): "Playing pretend is fun. Master Attendant, let's go and play together, okay?"
  • In Contact 3 (Main Mascot Interface): "Eh? Still not yet? When can we go and play?"
  • Idle: "Master Attendant, where are we going to play today? Master Attendant? Master Attendant? What? Not here?"