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[Tip] Fondness Food

Fondness       The Fondness stat determines how close you are to your Food Souls. By winning battles with them in your team and feeding...

[Food Soul] Jiuniang

Jiuniang

 Normal                                         5 Star

Name: Jiuniang
Rarity: R
Type: Magic
Fallen Angle: 
Rabbert / Bulimia

Recipe Pref.: Toffee Apple
Combo/Linked Skill: Cold Rice Shrimp
Another Food Soul paired with JiuniangYellow Wine



BACKGROUND

      A smart little girl who's not very good at making new friends. She always appears very shy and prefers to keep to herself.


INFO
  • Personified Food: Jiuniang
  • Food Type: Desserts
  • Country Origin: China
  • Generation: Present
  • Personality: Cowardly
  • Height: 132 cm / 4 ft. 3 in.



SKILL


Combat Skills
Wine Blast (Normal Skill)
  • Jiuniang flings Sweet Rice at all enemies, reducing Def and Atk Spd of the enemy target with the highest current Atk by 1 and 10 respectively for 3 seconds.
Wine Bomb (Energy Skill)
  • Jiuniang hurls massive amounts of Sweet Rice from above, dealing 40% of the Food Soul's Atk stat as damage to all enemy targets plus 158 extra damage.
Super Wine Bomb (Combo/Linked Skill)
  • (Paired with Cold Rice Shrimp)Jiuniang hurls massive amounts of Sweet Rice from above, dealing 60% of the Food Soul's Atk stat as damage to all enemy targets, plus 175 extra damage.


Restaurant Skills
Work Out (Auto)
  • The Food Soul's Freshness is increased by 10 points. (by +10 per level)
Ordering Expert (2 Stars)
  • The maximum number of Recipes that can be sold in the Restaurant's showcase is increased by 10. (+2 per level) [Supervisor/Chef]


DIALOGUE
  • Summoned: "H-hello..."
  • Login: "Master Attendant, welcome back~"
  • Ice Arena: "Master attendant, over here~ Please sit~"
  • Skills: "I... I will make an extra effort!"
  • Level Up/Ascend: "This... this is to show that I have improved, right?"
  • Fatigued: "I'm sorry... I can't help you..."
  • Recovering: "Thank... Thank you... Let me rest please..."
  • Attack/Formation: "When... when we go out, can I stay beside you?"
  • Lost/Knockout: "So... painful..."
  • In Contact 1 (Main Mascot Interface): "Please... Please don't toy with me..."
  • In Contact 2 (Main Mascot Interface): "Master Attendant, you're so awesome, you have so many friends."
  • In Contact 3 (Main Mascot Interface): "I-I'm a little scared ... but if it's for you, I will do my best!"